
Infinite deer, a terrible choice, island exploration and a mirror what kills monsters await in this week’s roundup.
Rain, House, Eternity by Kitty Horrorshow

Kitty Horrorshow’s latest first-person explore-‘em-up takes you to a rain-slicked valley and, eventually, to a haunted, living tower. It’s haunted by the sad story of your predecessor, who met with the same initial fate, and who offers you a difficult choice at the very end. You listen, once again, by collecting gems and reading snippets of exposition, which here are projected across nearby walls. The atmosphere is palpable, but oddly comforting with it—this short, beguiling game feels like a hug from an omnipotent ancient being.
The Winds In You by James Shasha

The ‘walking around, collecting stuff and reading poetry’ genre is booming at the moment, and here’s a lovely little entry from James Shasha. I’m mainly in it for the low-poly environment, the Wind Waker-ish colour palette, and the pixelly visual filter, but there are also poems to ruminate on, glowing blocks to collect, and a raft to ride. The Winds In You was originally made for the Devs With Baltimore bundle, conceived in support of the Baltimore Algebra Project.
Infinideer by svblm

It’s a bit like Crossy Road, and a lot like Burnout, this game of walking into traffic as an immortal, crash-happy deer. For some reason your score carries over after every death, or if you successfully make it across, although you are rewardeered with additional points for causing more spectacular crashes. Several loops in, some rabbits started following me. They soon ended up as rabbit stew.
Zac McKracken: Between Time and Space by The Artificial Hair Brothers
The whopping 3GB download was a little too much for my internet to handle in time for this week’s roundup, but I think this needs talking about: it’s a massive, fan-made sequel to LucasArts’ 1988 adventure game Zak McKracken. While it originally came out back in 2008, this director’s cut expands the story and adds an English translation, so us non-German-speakers can finally play it without deferring to a walkthrough constantly. (Via Gnome)
Udom Nebdon by Paul Lawitzki

Welcome to my wheelhouse, Udom Nebdon, you delightfully old-fashioned horror game inspired by Alone in the Dark. The pre-rendered backgrounds, tank controls, and decrepit, glittering visual filter make this feel like a forgotten gem from the mid-to-late-’90s—I’m struggling to comprehend how it was made in just 72 hours. As a sort of robey wizard guy exploring an ancient temple, you have use your magic mirror to defeat beasties and creepy wall eyeballs, as you slow-walk your waytowards its inner sanctum. Beautifully, believably anachronistic. (Via Warp Door)
Read the original post: Free games of the week
Free games of the week
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